Swords
Proficiency with sword-type weapons.
Game Guide
Search the public skill catalogue by name, discipline, job, stat, or required level. Every path through Kalismor begins with the things a character learns to do.
Proficiency with sword-type weapons.
Skill with bows and arrows.
Use shields for defense.
Dodging and avoiding incoming attacks.
Basic healing and first aid.
Negotiating prices and making deals.
Working with and commanding animals.
Taking things that are not yours.
Concealing yourself from others.
Preparing food and consumables.
Riding mounts in and out of combat.
Moving through water.
Catching fish from rivers and seas.
Treating wounds in the field.
Extracting ore and gems from the earth.
Removing hides from slain creatures.
Forging metal tools and equipment.
Crafting armor and goods from hide.
Sewing cloth armor and clothing.
Identifying medicinal plants.
Crafting useful items from wood.
Felling trees for timber.
Crafting rings, amulets, and gems.
Building stamina for sustained movement.
Proficiency with axe-type weapons.
Proficiency with daggers and knives.
Throwing weapons accurately.
Spears, halberds, and polearms.
Setting up camp and surviving in the wild.
Reading maps and navigating terrain.
Growing crops and tending fields.
Planting seeds and cuttings.
Brewing ales, potions, and concoctions.
Proficiency with maces and clubs.
Superior hiding with more reliable results.
Strike from shadows for massive damage.
Lift items from a target’s pockets undetected.
Reduce an enemy’s combat effectiveness.
Cripple an enemy limb or weapon arm.
Pin an enemy and prevent escape.
Baking breads, pastries, and healing cakes.
Brewing teas, elixirs, and beverages.
Distilling spirits and concentrated potions.
Restore HP to yourself or an ally.
Remove poison and disease.
Afflict a target with magical poison.
Immobilize a target.
Bring a fallen ally back from death.
Drive away or destroy undead creatures.
Command undead creatures to serve you.
General understanding of magical theory.
Channel divine power through prayer.
Weave magic into music.
Using magical wands effectively.
Follow tracks left by creatures and players.
Setting and disabling basic traps.
Proficiency with crossbows.
Proficiency with longbows.
Set a snare that roots an enemy in place.
Charm or distract an enemy.
Locate water sources in the wilderness.
Hide specifically in natural environments.
Search rooms for hidden exits and items.
A powerful focused strike.
Burst of movement speed.
Tame a wild creature as your companion.
Slam an enemy with your shield.
Officially arrest a criminal.
Talk down prices when buying.
Determine the true value of an item.
Strike through multiple enemies with one blow.
Sidestep incoming attacks.
Deflect attacks with your weapon.
Scale walls and cliffs.
Recover MP and stamina more quickly while resting.
Transmuting materials and crafting potions.
Forging metal armor and plate.
Forging weapons of metal.
Working wood for furniture and structures.
Constructing and repairing ships.
Crafting arrows and bolts.
Making and breaking locks.
Working with stone and mortar.
Move silently without making noise.
Conceal yourself in the environment.
Follow someone undetected.
Knowledge of magical history and artifacts.
Teleport back to your recall room.
Exhale a cone of devastating fire.
Fly over obstacles and terrain.