Player Commands
What Are Emotes?
Emotes are in-character social actions that help animate the world around you. Most can be used alone, or aimed at another player in the same room by adding their name after the command.
Immediate Actions
Standard Emotes
These emotes fire immediately and do not require consent. Add a player name after the command to direct it at someone in the same room.
| Command | Solo | With a Player |
|---|---|---|
bow | You bow respectfully. | You bow respectfully to [player]. |
bowdeeply | You bow deeply to the ground. | You bow deeply before [player]. |
smile | You smile warmly. | You smile warmly at [player]. |
grin | You grin broadly. | You grin mischievously at [player]. |
laugh / lol | You laugh heartily. | You laugh along with [player]. |
cry / weep | You break into mournful sobs. | You cry on [player's] shoulder. |
wave | You wave cheerfully. | You wave at [player]. |
nod | You nod slowly. | You nod affirmingly at [player]. |
shrug | You shrug with indifference. | You shrug helplessly at [player]. |
cheer | You cheer enthusiastically! | You cheer enthusiastically for [player]! |
sigh | You sigh heavily. | You sigh deeply at [player]. |
gasp | You gasp in surprise! | You gasp, staring at [player]! |
ponder | You stroke your chin in thought. | You ponder [player's] words carefully. |
salute | You snap to attention and salute. | You salute [player] with precision. |
glare | You glare at nothing in particular. | You fix [player] with a withering glare. |
clap | You clap your hands together. | You applaud [player] warmly. |
dance | You break into a spirited dance! | Requests consent before dancing with [player]. |
Player Consent
Consent-Required Emotes
These emotes involve another player more directly, so they require the target to actively agree before the action fires.
| Command | Usage | Notes |
|---|---|---|
dance | dance [player] | Solo dance is free. Targeting a player sends a consent request. |
hug | hug <player> | Always requires consent. Target must be in the same room. |
pat | pat <player> | Always requires consent. Target must be in the same room. |
How It Works
Consent Requests
- You type an emote targeting another player, such as
hug Aria. - The target receives a prompt asking them to accept or deny the request.
- They have 30 seconds to respond before the request expires.
- If accepted, the emote fires with unique text for you, the target, and bystanders.
- If denied, both players are notified cleanly and no emote is shown.
Accept or Decline
Responding to Requests
| Command | What It Does |
|---|---|
accept | Accepts the most recent pending consent request. |
accept [player] | Accepts a specific request if you have multiple pending. |
deny | Denies the most recent pending consent request. |
deny [player] | Denies a specific request if you have multiple pending. |
Free-Form Roleplay
Custom Emotes
Want to describe something more specific? Use the free-form emote command to write your own action.
em scratches their head.
This lets you create flexible, in-character actions beyond the built-in list.
Important
Quick Rules
- You must be in the same room as your target for any directed emote.
- Player names can be partial if only one nearby player matches.
- Frozen players cannot use emotes.
- Consent-based emotes expire after 30 seconds if unanswered.
At a Glance
Quick Examples
| You Type | Result |
|---|---|
smile | You smile warmly. |
wave Aria | You wave at Aria. |
hug Aria | Aria receives a consent request before the hug occurs. |
em scratches their head. | Your character performs a custom roleplay action. |
The smallest gesture can start a friendship, a rivalry, or an entire tavern incident.